This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)

Absolutely ridiculous. Many Unity devs are saying they’re switching engines on social media.

  • @[email protected]
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    21 year ago

    Launch the game offline. Which if you’ve ever done with a game made in the last 5 or so years and launching legitamitly, it is increasingly harder to do so.

    I take my gaming laptop into work. I can launch older games without an internet connection, but stuff like red dead redemption 2 doesn’t like to start offline – presumably due to telemetry.

    • @[email protected]
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      1 year ago

      Copy-Paste from a reply about blocking the telemetry:

      Possibly, but can you expect an entire userbase, potentially millions of people, to:

      A) know about the problem

      B) care enough to do something

      And C) know how+be able to apply that block

      Especially when there’s no effect for end users whether it does or doesn’t go through.

      A significant portion of players won’t bother. Enough that the ones that do don’t really matter.