stopthatgirl7 to [email protected] • 2 years agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square261fedilinkarrow-up1749arrow-down128file-text
arrow-up1721arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7 to [email protected] • 2 years agomessage-square261fedilinkfile-text
minus-square@[email protected]linkfedilinkEnglish8•2 years agoI put a counterweight on the backstrap of mine, now it feels much less lopsided on my head
minus-square@[email protected]linkfedilinkEnglish2•2 years agoYeah getting a new headset for the Oculus with a battery in the back is a comfort game changer. It’s not the weight of the headset that’s a problem, it’s that it’s all front loaded.
minus-squarenetburnrlinkfedilinkEnglish2•2 years agoI have this counterweight style on my fpv drone, it is nicer… but that headset is also much lighter overall
I put a counterweight on the backstrap of mine, now it feels much less lopsided on my head
Yeah getting a new headset for the Oculus with a battery in the back is a comfort game changer. It’s not the weight of the headset that’s a problem, it’s that it’s all front loaded.
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I have this counterweight style on my fpv drone, it is nicer… but that headset is also much lighter overall