@[email protected] to [email protected]English • 2 years agoMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.commessage-square110fedilinkarrow-up1157arrow-down10
arrow-up1157arrow-down1external-linkMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.com@[email protected] to [email protected]English • 2 years agomessage-square110fedilink
minus-square@[email protected]linkfedilinkEnglish7•2 years agoAnd story/worldbuilding. I don’t want a game of a movie of a book, but I like when there are reasons behind the actions and choices.
And story/worldbuilding.
I don’t want a game of a movie of a book, but I like when there are reasons behind the actions and choices.
I want to upvote this twice