@[email protected] to [email protected]English • 1 year agoMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.commessage-square112fedilinkarrow-up1157arrow-down10
arrow-up1157arrow-down1external-linkMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.com@[email protected] to [email protected]English • 1 year agomessage-square112fedilink
minus-square@[email protected]linkfedilinkEnglish7•1 year agoAnd story/worldbuilding. I don’t want a game of a movie of a book, but I like when there are reasons behind the actions and choices.
And story/worldbuilding.
I don’t want a game of a movie of a book, but I like when there are reasons behind the actions and choices.
I want to upvote this twice